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Daughter of Serpents

Daughter of Serpents Daughter of Serpents, released in 1992 by Eldritch Games, is a text-heavy adventure game with RPG elements, set in a mysterious and occult-driven version of 1920s Egypt. Blending Lovecraftian horror with detective storytelling, the game places players in the role of an investigator drawn into an ancient conspiracy involving powerful deities, lost artifacts, and dark magic.

At the start, players create their character by selecting skills and a background, influencing how they interact with the world and solve the game’s many mysteries. The gameplay revolves around exploring richly detailed locations, engaging in deep conversations with intriguing NPCs, and making choices that impact the unfolding narrative. Puzzles and branching story paths add to the replayability, making each playthrough unique.

Daughter of Serpents is praised for its atmospheric writing, richly detailed setting, and its fusion of role-playing mechanics with adventure-style gameplay. Its immersive storytelling and eerie Lovecraftian influences make it a hidden gem among narrative-driven games of the early 1990s.

Genre: HORROR
Release: 1992
Developer / Publisher: Eldritch Games, Millennium Interactive

Just play it!

Daughter of Serpents
Daughter of Serpents
Daughter of Serpents

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