Crystal Caves

Each level presents a self-contained puzzle of hazards, enemies, and collectibles. Players must carefully time jumps, shoot obstacles, and plan their routes to gather all the crystals before reaching the exit. The gameβs mix of fast reflexes and thoughtful problem-solving gave it more depth than a standard run-and-gun platformer.
With its bright EGA graphics, catchy AdLib music, and trademark Apogee humor, Crystal Caves became a well-loved shareware title of the early 1990s. Its lighthearted tone, challenging stages, and charming protagonist ensured it a lasting place in the library of classic DOS platformers.
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