Karateka

ACTION 1984

Karateka Karateka (1984) is a classic side-scrolling martial arts game developed by Jordan Mechner and published by Brøderbund for MS-DOS and other platforms. Renowned for its cinematic presentation and fluid rotoscoped animation, Karateka was one of the first games to blend storytelling with action, setting new standards for character movement and atmosphere in the early video game era.

The player takes on the role of a lone karate master on a quest to rescue Princess Mariko from the evil warlord Akuma. Progressing through Akuma’s fortress, the player must face a series of skilled opponents in one-on-one combat, where timing, precision, and discipline are key to survival. Each encounter builds tension, enhanced by the game’s smooth animations and evocative music.

Despite its simple controls and limited color palette, Karateka stood out for its emotional depth and cinematic flair. Its emphasis on realism, pacing, and visual storytelling would later influence Mechner’s acclaimed Prince of Persia. Today, Karateka remains a beloved piece of gaming history — a milestone that demonstrated how video games could convey drama and artistry beyond pure arcade action.

Genre: ACTION
Release: 1984
Developer: Jordan Mechner
Publisher: Broderbund

Just play it!

Tip: Press Alt + Enter to toggle fullscreen mode
Quick tips — new to MS-DOS games?
  • Click inside the game to give it keyboard/mouse focus.
  • Ctrl + F10 — release or re-capture the mouse cursor.
  • Saving varies by game — look for Save in the in-game menu (Esc or F1), or try F5 / F7.
  • Some games use passwords instead of saves — note it down!
  • Controls are often shown on the game's intro or title screen — don't skip them.
  • 🖥️ CRT filter is on by default for that authentic monitor look. Toggle it with Alt+F7 or the CRT: ON/OFF button in the bottom-right corner of the game. Your preference is remembered.
Full guide: How to Play MS-DOS Games →
Karateka – screenshot 1
Karateka – screenshot 2
Karateka – screenshot 3

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